Left 4 Dead: The Sacrifice Game Review
Review by Eurogamer
I’m about to do the unthinkable. I never thought this time would come, but I guess I’m just not scared any more. I’m ready.
I’m going to offer plotting advice to Valve. Valve, the maestros of marketing, the story sorcerers. I’m not sure if anyone’s done this before; I can’t know for sure if I’ll come out of this alive.
Valve! You chose to spill the fact that one of the original survivors has to sacrifice themselves at the end of The Sacrifice add-on campaign. You chose to do it sternly and many times over, like a teenager locked in a bathroom. You did it first with the finale of The Passing. Then you started doing it in interviews and press releases. Eventually, in the Left 4 Dead online comic, you laid out precisely how the sacrifice would take place.
With this level of hype in mind, it is perhaps a terrible idea to make the actual sacrifice that everyone already knows about in your DLC entitled “The Sacrifice” a hasty, underwhelming, phoned-in event that completely fails to match up to the fiction you’re trying to make us care about. Valve, I think you screwed up.
Here’s what happens during the finale at the end of The Sacrifice. [Don't read the next two paragraphs if you wish to avoid spoilers – Ed.] You arrive at a port and need to power up three distant generators to raise a bridge. As far as I can tell the free-standing generators aren’t connected to either the bridge or the ground in any way, and so have no means of powering anything, but never mind that.
Review by IGN
Whether it was because the first game was so cool, so new or so intriguing, I never connected with the cast of Left 4 Dead 2 like I with the cast of the original game. I like the sequel’s four folks, but Bill, Francis, Zoey and Louis – now there was a crew. Even as I was bashing in zombie skulls with Left 4 Dead 2′s melee weapons, I couldn’t help but miss Bill’s gruffness and Zoey’s red jacket.
Left 4 Dead 2: The Sacrifice lets you rejoin the original band of survivors in both a brand new campaign as well as a dolled-up version of No Mercy from the original game. While the booster shot of content is definitely welcome, it’s not necessarily something you should drop everything to play.
The Sacrifice is the prequel to The Passing, the last piece of DLC that saw the two groups of survivors cross paths for the first time. Here, the original survivors are looking for a sailboat, and you have to navigate them through the three acts that eventually end with what’s left of the L4D cast on the raised bridge the L4D2 cast finds them on at the beginning of The Passing. Securing the bridge with the survivors on it means that one of the L4D survivors must sacrifice him or herself by starting a generator and watching everyone else get lifted to safety, hence, the title.
Review by Gamerant
By now, almost everyone has heard of Valve‘s fan-favorite zombie shooter Left 4 Dead, available to both Xbox 360 and PC gamers. You may not know that fans of the series have been eagerly waiting the release of Valve’s newest DLC offering, entitled ‘The Sacrifice‘. In a fantastic move for the franchise in terms of customer appreciation, the new content is offered for both Left 4 Dead and Left 4 Dead 2, making sure that every fan has the opportunity to take on the new campaign.
It had previously been announced that the content would be free for PC users, while those of us downloading the package for Xbox 360 would have to pony up 560 MS Points for each of them. This was a big disappointment to 360 users, and yet another justification of Valve’s Gabe Newell’s comments that seemed to point out just how much Xbox Live frustrated the developer. Since their roots lie solely in PCs, it’s only natural that they would seek to treat their customers, on every console, to the same perks and service they are used to giving.
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