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Stacking Game Review

Stacking_Game_Review

Review by IGN 8.5/10 (Great)

As someone who is tired of the fact that every other game in development seems to be a shooter, Stacking is a breath of fresh air. An adventure puzzler (which means you go on an adventure and solve puzzles along the way) unlike any other game on the market, this game is oozing with charm. It shouldn’t be too much of a surprise as Double Fine has formed some of the most unique gaming experiences available including Psychonauts, Brutal Legend, Costume Quest and now, Stacking.

Wrapped in a fantastical diorama setting with silent movie-style cutscenes, Stacking actually tells a rather depressing tale of child labor. The entire nesting doll family of Blackmores, save the mama doll, has been forced into slavery. It’s up to the littlest one of the bunch, Charlie, to save not only his family, but the entire underage workforce from the evil Baron. Although the subject matter is slightly heavy, it’s presented in a comedic manner – witty dialogue and goofy animations amplify the fact that this game is not actually socialist propaganda.

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Review by Eurogamer 8/10

If you enjoy Stacking, you probably have amnesia to thank for it. It’s a condition games have been exploiting for years, but with Double Fine’s latest, the connections are a little more imaginative than usual. In most games, memory loss simply means that your grunty protagonist has woken up in a motel room and forgotten how to double jump. This time, however, the roots lie a lot deeper.

Actually, they lie with something called Amnesia Fortnights, an idea Double Fine boss Tim Schafer came up with to motivate his team during the endless slog of long projects. The concept’s simple (and you can try it at home, if you’re peculiarly motivated and have access to your own game engine and pipeline): put aside what you’re working on right now, split into creative little groups, and spend two weeks building a prototype for a brand new game.

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Review by Gaming Union

Tim Schafer just might be one of my favorite game designers of all time. He has graced us with titles that are simply amazing and his company, Double Fine, is continuing to produce new and innovative titles. Brutal Legend, Psychonauts and Costume Quest are among some of his most recent games and who can forget one of my favorites of all time, Full Throttle. Well, Double Fine is making the rounds and they have a new game for us called Stacking, a puzzle game using the traditional Russian stacking dolls as the characters. It’s an interested and unique game to be sure, but how does it “stack up” against other downloadable titles?

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